Check out the page below for links to setup and development instructions for popular Android devices, or check your device vendor's support pages. Please note that when opening your project in Android studio, it is recommended that you do NOT edit your code in the IDE. Download the Android SDK: ĭepending on the Android Devices you want to develop for, some device-specific parts of the Android SDK might need to be installed and configured, or Windows device drivers might be needed. This can be useful if you wish to use Android Studio's built in Android debugging/profiling tools or if you are developing Android plugins.You can obtain the latest download at the URL below: The Preferences dialog will show a red "Invalid path" message if not all required items could be found in the location you specified. This folder should contain, among others, the. Make sure to specify the path to and including the sdk folder. You will then need to manually specify the path to it in Water's Preferences dialog: zip that can be extracted to an arbitrary location. If you don't want to use Android Studio, you can also download the Android SDK as a plain. ![]() NDK (for Native NDK Extension development).On the " SDK Tools", you will want to select and install at least the following packages, if they are not already installed:ĭepending on your needs, yu might also want to install In general, you will want to build for the hightest available (non-Beta) SDK, even if you support older versions via a Deployment Target. On the " SDKs Platforms", tab, make sure one or more SDK Versions are installed. You can do this from the Android Studio Splash screen, via the Configure menu: Libraries containing APIs that you can call from your Kotlin or Java source code. These are used behind the scenes during your build to create your application. Download Android Studio and the SDK: Īfter the Android SDK is installed, you will want to launch the "SDK Manager" tool and install some additional packages. Glossary Java Development Kit (JDK) The Java Development Kit (JDK) contains: Tools, such as a compiler, profiler, and archive creator.Choose the sampling rate to fit the device In general, it is best to choose the sampling rate to fit the device, typically 44.1 kHz or 48 kHz. After that, the Android SDK will be available in %APPDATA%/Android/SDK, where Water will pick it up automatically. Will it float The glory and shame of floating-point audio Best practices for sampling and resampling This section describes some best practices to help you avoid problems with sampling rates. The simplest way to set up the prerequisites is to download "Android Studio for Windows", run it, and follow the "Setup Wizard" it will present to guide you through installing the Android SDK. The best way to install this is to install Android Studio (which you can then also use for visually designing Android user interface files. MainActivity.Setting up the Android SDK for Visual StudioĮlements requires the Android SDK in order to build apps for the Android platform. ![]() Return (*env)->NewStringUTF(env, "Hello world!") Java_me_mattlogan_ndktest_MainActivity_stringFromJNI(JNIEnv* env, jobject thiz) See the example Activity code below for an example of how to call a method (or is it a function?) in hello-world.c. Installing the Android NDK is as easy as going to Preferences>Android SDK>Android NDK on OS X, and File>Settings>Android SDK>SDK Tools>NDK. In that folder, create a file called hello-world.c, which you'll see below. In your app module's main directory, create a new folder called jni. What is the Android NDK The Android Native Development Kit allows developers to get the most performance out of devices, this can be beneficial for game engines like Unity or Unreal Engine. With the update of Android Studio to 1.0, the NDK toolchain support improved immensely ( note: please read my updates at the bottom of this post to see usage with the new experimental Gradle plugin and Android Studio 1.5).Īndroid Studio and the NDK are integrated well enough so that you just need to create an ndk
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |